Jump to content


Click the link below to see the new game I'm developing!


JamesS

Member Since 09 Jun 2003
Offline Last Active Sep 28 2010 10:28 AM
-----

Posts I've Made

In Topic: PROIV Service Manager Failing after Windows Update

23 September 2010 - 02:58 PM

We now have a resolution to the problem of PROADMIN not working following the recent set of windows updates. Unfortunately the fix requires update to both the PROIV Windows Server and the PROADMIN tool itself; we will be putting the fix into the next maintenance release of PROIV Version 6.2 which is due at the end of next week. Attempting to operate the fixed 6.2 PROADMIN against an older 6.2 server will not work and may cause instability in the server you connect to.

Regards

james

In Topic: PRO-IV Web Client

19 April 2010 - 08:39 AM

James

Has anybody tested it yet on the IPAD?

Regards
Steve


Nope - we've not got one - but we do have an iMac running Safari so I would imagine that it would work - to be honest ffx and safari seem to be the most w3c compliant. The earlier IE versions are shocking; chrome seems to be catching them up.

A good example in browser differences would be the use of browser DOM storage API, we need this to implement remeber setting one column sizes but that will limit us to the newer browsers.

James

In Topic: PRO-IV Web Client

19 April 2010 - 06:22 AM

Open Client is supported in the browsers listed - althought IE 6 is very limited - its pretty old and all the new development is happening in IE8.

Thanks for all the postive feedback I will pass it on to the team.

james

In Topic: MULTI-THREADING WITH PROIV SSO

15 December 2009 - 07:46 AM

PROIV makes calls to SSOs in a synchronous way, so if you want to make use of multi-threads then you should do so in your own java code and synchronise them together behind the scenes with the usual java thread synchronisation primitives.

I would encourage you to write unit tests for all your SSOs to prove there operation.

James

In Topic: PROIV 6.2 Production Release

05 May 2009 - 02:24 PM

The messages are pretty small between OC and the server; remember the browser only has to send a description of the event that has occured. The reply usually has some small change to the existing browser window; if the whole screen changes then you are going to get a bigger hit; but this would be the same for any web app :eek: .

James

Click the link below to see the new game I'm developing!