What Development tool do you currently use most?
Posted 09 July 2003 - 12:21 PM
I cant believe that people are still using @MOD ... But.... sometimes, I go in to it for very quick looks
Its equally scary, that only 12% of people have moved to VIP, after 2 years... Especially since we are being 'forced' to it....
Posted 25 July 2003 - 08:45 AM
But trying to insert anything like a field or an new LS is just too much work.
ProAIDE, Dev studio etc is much quicker, since it auto renumbers everything for you.
Posted 25 July 2003 - 10:58 AM
Suppose that you're asked, for the first time, to analyse and then make a change to a function that has 10+ logical screens. How long before you dare make the change? And how long with a proper tool that at least gives you an overall view of the structure of the function at first glance? (Like PROBOT, ProAide, DevStudio, Rob's tool et al)
Don't say it doesn't happen - I had this scenario once with a function that had 54 logical screens... and I've *often* seen them with 20+
Posted 25 July 2003 - 04:49 PM
Like others I can't believe there are people developing in @MOD. We've been using Developer Studio for a while now but have just invested in having Neil Mellis spend a day with us explaining the very latest version of VIP from the horse's mouth. We took 2,500 functions and imported them into VIP - only three failed and this was due to our coding issues not being picked up in native PRO.
Firstly I would say that what surprised us was the size of the product, it's not something that you can just pick up and compare in your normal developer's attention span or even a whole ten minutes:-) It's much more than just a replacement for @MODX, DS ...etc including version control.
Our hands on experience with our own functions left everyone keen to start using VIP and we could see the advantages in maintaining our large complex functions. We are now planning to start using VIP with the next development phase of our software. We think that it will take 2-3 days to get up to speed and believe there are significant productivity gains to be made.
Sure there are a couple of issues, e.g. more powerful PCs are needed to get a good response, but the cost of a PC is about 2 days of a developer's cost, so it's not really an issue.
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