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What Development tool do you currently use most?


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Poll: What Development tool do you currently use most? (85 member(s) have cast votes)

What Development tool do you currently use most?

  1. Native (@MOD) (23 votes [27.06%])

    Percentage of vote: 27.06%

  2. Native (ProAide) (5 votes [5.88%])

    Percentage of vote: 5.88%

  3. Native (Dev Studio) (14 votes [16.47%])

    Percentage of vote: 16.47%

  4. SuperLayer (25 votes [29.41%])

    Percentage of vote: 29.41%

  5. VIP (11 votes [12.94%])

    Percentage of vote: 12.94%

  6. Other (7 votes [8.24%])

    Percentage of vote: 8.24%

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#1 Rob Donovan

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Posted 24 June 2003 - 02:44 PM

Hi,

What development tool is currently used the most within your company?

Thanks,

Rob D

#2 Bill Loven

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Posted 24 June 2003 - 03:42 PM

You left out 5.0 Dev Studio. and 5.5 Dev Studio. I do think they are native with development but gen that way. :(

#3 Rob Donovan

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Posted 24 June 2003 - 03:48 PM

Hi,

The 3rd option is Dev Studio ???

Its not the kernel version I am after, its which tool people are using.

Rob D.

#4 Dan Shannon

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Posted 09 July 2003 - 11:48 AM

I must say that I'm a bit horrified by the results of this - currently fully 25% of you still using native dev? It's *awful*!

Cheers

Dan Shannon

#5 Rob Donovan

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Posted 09 July 2003 - 12:21 PM

Yep,

I cant believe that people are still using @MOD ... But.... sometimes, I go in to it for very quick looks :(

Its equally scary, that only 12% of people have moved to VIP, after 2 years... Especially since we are being 'forced' to it....

Rob D.

#6 Glenn Meyers

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Posted 09 July 2003 - 01:19 PM

Even more scary is the small total of people DOING developement.

ACK!

Glenn

#7 devnull

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Posted 25 July 2003 - 07:52 AM

@MOD rocks your socks :p

Seriously, whats so wrong with @MOD? Its quick and direct and stays out of the way.

#8 Rob Donovan

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Posted 25 July 2003 - 08:45 AM

I agree, the fastest way I can make 'small' changes is with @MOD.

But trying to insert anything like a field or an new LS is just too much work.

ProAIDE, Dev studio etc is much quicker, since it auto renumbers everything for you.

Rob D

#9 Dan Shannon

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Posted 25 July 2003 - 10:58 AM

Just one question for the die-hard @MOD heads out there...

Suppose that you're asked, for the first time, to analyse and then make a change to a function that has 10+ logical screens. How long before you dare make the change? And how long with a proper tool that at least gives you an overall view of the structure of the function at first glance? (Like PROBOT, ProAide, DevStudio, Rob's tool et al)

Don't say it doesn't happen - I had this scenario once with a function that had 54 logical screens... and I've *often* seen them with 20+

#10 Dan Shannon

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Posted 25 July 2003 - 10:58 AM

And while I'm at it, SLayer isn't any better!

#11 Dan Shannon

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Posted 25 July 2003 - 11:00 AM

And Studio's pretty ordinary (just trying to get to number 2 on the all-time-posts-list :p )

#12 Tony Waszkiewicz

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Posted 25 July 2003 - 04:49 PM

hi all,

Like others I can't believe there are people developing in @MOD. We've been using Developer Studio for a while now but have just invested in having Neil Mellis spend a day with us explaining the very latest version of VIP from the horse's mouth. We took 2,500 functions and imported them into VIP - only three failed and this was due to our coding issues not being picked up in native PRO.

Firstly I would say that what surprised us was the size of the product, it's not something that you can just pick up and compare in your normal developer's attention span or even a whole ten minutes:-) It's much more than just a replacement for @MODX, DS ...etc including version control.

Our hands on experience with our own functions left everyone keen to start using VIP and we could see the advantages in maintaining our large complex functions. We are now planning to start using VIP with the next development phase of our software. We think that it will take 2-3 days to get up to speed and believe there are significant productivity gains to be made.

Sure there are a couple of issues, e.g. more powerful PCs are needed to get a good response, but the cost of a PC is about 2 days of a developer's cost, so it's not really an issue.



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